Wednesday, November 20, 2013

The Soapbox: Instant high-level characters are a terrible, horrible, very bad, no good idea

The Soapbox: Instant high-level characters are a terrible, horrible, very bad, no good idea:
Filed under: Game Mechanics, Opinion, The Soapbox, Miscellaneous While handing players the keys to a high-level character isn't something brand-new that studios are doing, it does seem to be more en vogue these days, from